Rotating a 2D sprint IN THE CENTER in 4.3

Hello everyone!

I have a question in regards of what I am trying to do.

I want to rotate a waterdrop sprite, but I want to have it rotate not around the axis of the game, but the center axis of the water drop sprite itself. I know that normally that I’d have to have a collider in a 3D object in order to rotate an object in the center, but since its in 2D, that doesn’t seem to be the case. Is there a way to do it in the 2D setting?

Any input is gladly appreciated.

Use Transform.Rotate; whether it rotates around the center depends on where you put the pivot point. You never need a collider in order to rotate objects, 3D or otherwise.