Hello everyone!
I have a question in regards of what I am trying to do.
I want to rotate a waterdrop sprite, but I want to have it rotate not around the axis of the game, but the center axis of the water drop sprite itself. I know that normally that I’d have to have a collider in a 3D object in order to rotate an object in the center, but since its in 2D, that doesn’t seem to be the case. Is there a way to do it in the 2D setting?
Any input is gladly appreciated.