I am getting the touched world position… only thing is that i want the sprite to rotate at the same speed i move my fingers, irrespective of how far the object is from the perspective camera.
So, these are the variables i already have with me:
Touch Screen Delta
Touch World Delta
Radius of Rotation
Rotation Pivot
I need to find the Angle by which to rotate, so it appears that the rotation is happening in sync with my moving finger.