Rotating Anchor of Sprite Renderers

never seen this happen before. i dont know how to set it back to normal, where the parent object is the anchor, when rotating the parent you do not usually get an average rotational anchor of the middle of the two.

there is nothing on google.

Did i miss a memo? i must have made 50 or so projects, where i created planets orbiting eachother, by using transform parent, and rotating the parent.

Its editor only

is this a part of the free package?

i mashed the keyboard and it fixed the issue