So I wanted to go for an effect like this: Sports Champions: Vivian Lockhart vs Titus Maximus! (Gladiator Duel) - YouTube
If you watch the video, you’ll see that the camera is behind the player and faces the enemy.
I know what you’re thinking, parent the camera to the player, set it’s position behind the player, and make it always face the enemy with a simple Quaternion.Lerp script.
Well, the problem with that is that when the player turned to the right or left or backwards, the camera jumped to the left, right, and forwards of the player, respectively.
So what I am looking for is a script that will make the camera ALWAYS behind the player with respect to the enemy, regardless of what direction the player is facing.
Thank you in advance.