Rotating camera

Hey, I’m new to scripting in Unity, and I was trying to make the camera on the first person controller rotate back to 0, 0, 0 when the player pressed a key.

Is this possible?

Yes that is possible , use this script and attache it to your camera:

     Function Update()
            transform.eulerAngles = Vector3(0,0,0); // This will set the eulerAngles or the rotation to 0,0,0 

You have to write camera code into LateUpdate function !

Refering to that reference !

I quote: “LateUpdate is called after all Update functions have been called. This is useful to order script execution. For example a follow camera should always be implemented in LateUpdate because it tracks objects that might have moved inside Update.”