I want to make my AI so it faces the player however My AI rotates on all axis making it unrealistic.
my code :
#pragma strict
var target : Transform;
function Update() {
transform.LookAt(target);
}
I want to make my AI so it faces the player however My AI rotates on all axis making it unrealistic.
my code :
#pragma strict
var target : Transform;
function Update() {
transform.LookAt(target);
}
#pragma strict
var target : Transform;
function Update() {
var lookPos = target.position;
lookPos.y = transform.position.y;
transform.LookAt(lookPos);
}