Hey guys.
I’m wondering if it is possible to rotate a wheel Collider in Unity5. I was able to do that in Unity4. I see that now we can rotate in the YAxis with the steerAngle but I need to rotate in the ZAxis to align the wheel with the ground when i’m doing a wheelie in my bike game. Is it possible or am I doing something wrong?
Thanks in advance
put the wheel collider on a gameobject
rotate gameobject.
should work
Well, I have done that and I can see in the inspector that the rotation values are changing but the collider stays with the same rotation
bugger. maybe theres smarts to always point it down…
Are you sure you need to rotate the wheel collider anymore?
If I don’t rotate the collider, the wheel starts to sink in to the ground as soon as I rotate the bike and at certain point it will lose grip and around 60º it will bounce back which makes sense since the contact point is not aligned with the floor.