Hey guys / gals.
I’m really getting frustrated. I know this is something that has got to be simple.
But I just can’t seem to knock it out.
Everything works fine when I’m on a FLAT surface. But the second I try to rotate my vehicle turret, (Either with Mouse Look, or even doing local AND world rotations AND EulersAngles AND Angles, it just doesn’t follow the parents rotation).
can you please guide me on what I need to do?
The ones I do get to work, force it to work, yes that’s good, but then I can’t rotate it on my own, they stay zeroed out permanently and can’t rotate it.
(I am trying to get that turret on top of the vehicle to rotate 360 degrees VIA Mouse Get Axis (Mouse X).)
Let me mentions this as well. If I keep the Camera 100% centered it stays perfectly fine, the angle matches perfectly.
It’s just when I start to rotate the turret in the photo.
I’ve been searching for hours non-stop, and can’t seem to figure this out at all.
Can you PLEASEEEE help me? Thank you!