Rotation Object

Hello, I quickly comment on my idea.

What I want to do is instantiate an object when something happens, but the main object rotates every X times.

What I want to know is whether a child object can be instantiated in a fixed rotation regardless of the parent object’s rotation?.

Yes it can. Each object has its own orientation Transform.

1 Like

could you tell me how to do it? please

This is the component you would interact with:

These are the two properties directly controlling rotation:

1 Like