Hello,
When I insert my .fbx character into Unity the lids are closed by default…
I would like to be able to rotate the lids with a script (javascript). So I could rotate them to have opened eyes but to be able to close or open them too when I need that in the game (like humans do it !)…
I have tried with a transform.Rotate and so on but they have moved around the X-axis without stopping !?!
Could you help me, please ???
6R