So can you rotate the model tied to a character controller by just rotating the controller or do you have to rotate the model inside the controller in order for it to rotate?
Also, I’m using Playstation controller in order to capture inputs. So what should I use in order to rotate the object so it would be facing towards the input the controller gives.
So if the input result is (-1,0), I want to rotate the object pointing towards left.
The camera just follows the player from certain point of view and is not rotate during the game.
Thank you in advance.