Is there a way to do rotational force, so that when I add it to a rigidbody it starts rotating slowly and speeds up? Thanks!
rigidbody.AddTorque(torque) or rigidbody.AtForceAtPosition(force, position)
Is there a way to do rotational force, so that when I add it to a rigidbody it starts rotating slowly and speeds up? Thanks!
rigidbody.AddTorque(torque) or rigidbody.AtForceAtPosition(force, position)