RPC between 2 unity applications

Hi there!

I am having a little problem with RPC and unity. I have a game, being the server, and another unity app, with a GUI, with some buttons to control the game. So I basically want to send some commands from the GUI app (the client) to the game (the server). RPC works nice, connects, the messages are sent, but the problem is if both applications are running on the same machine, the messages are only sent when I switch the focus between the unity instances.
Any ideas?

You need to set Application.RunInBackground to true either in code or by going to ‘Edit → Project Settings → Player’ and check the ‘Run In Bacgkground*’ box.

awesome! it works, thanks!