hi
i made some character for an RPG
in the moment all the stuff the chars can wear (armor, …) are stored in the file of the char and in unity i disable the renderer of the stuff and when the char is wearing it i enable the renderer
my problem know is that there are many clipping errors
so when the char is running you can see the legs through the trowser and so on
i´ll tryed to fix that with weightpaint in blender but it doesn´t help
hase anyone an idea how to fix that problem ?
many thx