Hello,
I’m new to unity3d and game development, i need to make a game in unity3d for a project at school, not a complex one.
I would like to know what structure does an rpg hack and slash needs? i mean, you need a class for character(as in the one you play), one for enemy, some classes for attributes and skills. I need to know what else i need.
Maybe another thing, an advice where or what to start with in developing this type of game.
I’m sorry if there is another post like this, but i couldn’t find anything related to what i need.
Thanks,
Chris