Hello
I am in need of some advice, i want to make a open world like 2D RPG and i am not sure how i want to load in my map.
basically i want npc to be able to work in the background and do stuff and when i come back to the specific map see the progress. also the npcs can move from map to map.
now what is the best way to setup my map loading? the way i have been reading about is using triggers and then loading different scenes, the thing is i dont really want to switch and delete all the objects. i am quite new so not sure if i am just using it wrong. any advice would be great.
Hmm… interesting question.
One thing that comes to mind, if you are really new is try to have small, finite goals for things you want to accomplish (and learn, at the same time). Do not get too carried away in your largest game design fantasy, because you will get lost. (I know) lol
If you are playing on 1 map, and you want to ‘pretend’ that your NPCs are working elsewhere, you could perhaps emulate them working in an area (possibly even emulate that they have migrated), but with just 1 map loaded & playing, they will not magically be on another map actually doing things…
Hope that makes a bit of sense.