RQ : Importing 3D model with all textures and elements ?

Hi guys , I’m new and have a very unpleasant problem. I have a lot of 3D models with many textures and elements like this:

this is Collada model

When i open this Collada model with Cinema 4D all look ok ,look great .

All textures are there all elements too !!
But when i import same project, same Collada model in Unity … look what happens


No textures, a lot of elements just miss. I try to export the model from C4D with all other 3D formats like FBX, 3ds and ect. but… its the same . What i miss ?? Is it possible to import the 3D model with all the base textures and elements like in C4D ?

Sorry for me English .

Regarding textures, please read this one about where textures have to be placed: Unity - Manual: Mesh asset

Where did you export your model from?

Maybe it’s just a problem with backface culling?

Here is how look the 3D model in C4D :

Here is how i import this 3D model in Unity 3D :

and here is result :

I move texture folder everywhere but… no result… 3D model has missing mesh, elements and no texture there… must doing manual but that wil take a years .

Looks like there is also some problem of flipped normals.

Here is the 3D model : DOWNLOAD
U can try , open direct model.dea from Model folder with C4D and u will see, all textures and elements will be there. Why in Unity 3D can’t be so easy ?

Maybe this " texture.txt " is some MAP for textures for C4D but it’s dosen’t worl for Unity , also i try the same way there Paulius show me, with special folder " Textures " in special place, but… no results .

try deleting the (deformer) history and clean up the model a bit.

Hi,

It seems that Unity is unable to load your file correctly. 3dsMax was unable to load it too. Cinema4D imports it correctly. Which means that either Autodesk or Cinema4D interprets format incorrectly. I’ll need to investigate.

Please export your model with FBX 2010.2 plugin instead - that seems to work better.

Paulius