RTS game kit [WIP]

This is an asset I started working on a week ago. I am a fan of strategy games, unfortunately making an RTS game in unity can be complicated. This asset should contain everything you need to create a classic strategy game, but can be used for building games or hero games too.

This asset is inspired by Warcraft 3, because I think it has everything a good strategy needs. I will keep updating this thread with my progress. This thread should help me finish this project and get useful feedback from others.

Work in progress

  • Units : movement, combat (melee and ranged), resource gathering
  • Buildings : produce units, storage, combat (defense towers etc.)
  • Controls : units selection, giving orders
  • Camera : movement and rotation, bounding box

There are other features I want to do, but this is what I want to do first. Some other things are fog of war, hero units (with inventory etc.).

To show at least one screenshot, here is the units selection, which works fine so far.

1916558--123676--Snímek obrazovky 2015-01-11 v 17.03.41.png

In the next few days I write two exams, so I unfortunately won’t have much time to work on this. If they go well, I will have more time to work on this.

Today I implemented an early version of health bars. Every object has its own canvas with health bar as child. It didn’t seem very efficient to me and I might change that, but the performance isn’t bad so far.

Here is a gif showing the units selection, camera movement and unit movement.

1916856--123712--rts_01.gif
Things to do next
Camera - I want to add rotation and zoom to cursor.
Add Building object and building placement.