Run animation after fall.

Hi I need help with a little thing. I need to find how , if a player (2D cube) lands on the ground to create or run an animation like a slime.

Thank you in advance for any help.

I believe if you use something like animator.Play(“Run”,0,0f) and maybe place it in an if statement where when it hits the ground(ground = true) you run the animation above, else, you run something else.

let me know if that’s what you needed or if I’m just way off lol

For both, creating and playing animations, there should be plenty of tutorials online. Some even featuring both.