Run Animation Does Not Return to Idle

I am having issues with my animations not working correctly.

After following the lesson now multiple times I cannot get the animations to work correctly. The player character will start idle, after running the run animation will loop and not return to idle even though I have set the condition for it to do so.

Does anyone know what can be done about this?

Hello,

Can you take a screenshot exactly like the one you have, except click on the Run → Idle transition so we can see what conditions you have set please.

Thank you very much for your time an assitance. Does this screenshot work?

8139482--1056536--RunToIdle.jpg

Hey, still can’t see the conditions, can you scroll down in the inspector?

Sorry about that. Does this work?8141969--1057055--RunToIdle.jpg

Yep, that works, thanks.

So looking at your original screenshot, we can see that “isidle” is false, so there’s no reason to expect the transition to fire. The “isidle” parameter needs to be set to true to transition back to idle from Run:

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Thank you very much for your help. I am completely new to the concept of game design and I am taking a course to learn. I was simply following the steps of the course and I must have missed that part.

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