run animation is repeating every 1 milli second it seams

I’ve made some progress and watched a few tuts. I am having issues with the run animation starting repeatedly.

this applies to all of the run animatoins run_noWeapon run_pistol and run_rifle.
no matter what if i set the exit time or duration to true or false the animation keeps starting from beginning and has a serious stutter step. I also tried playing with the sliders to see if the transition was to fast with no success. here is the current script. I’ve used the photon network animation manager demo script as a template and added if statements as needed.

I should mention that the other animations that are triggered in this script work correctly. except for the walking back animation. it is a very slow transition and I cant figure out how to make it faster. but it is being played and stopped when it should.

Any direction is much appreciated.


Image is the current setting for the run animation with no weapon. all of the other run animations are pretty much setup the same but with different animation parameters.
better quality at this link… animationssettings hosted at ImgBB — ImgBB

Remove the script and set the run animation as the default state to start on play. If there is not stutter - then the issue is in the script. If not - the issue is in the animation setup.

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ok thx im going to give that a try.

the problem is in the script. the character runs when the animation is set to default. i have to hunt it down and its going to be something small i know it.

Thanks for the input

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