Run animation not touching ground 2D

Hello, beginner at unity, need help with character animation not touching ground, when it’s idle everything is okay.

8074562--1043750--walk.png

Steps to success:

  • run the game

  • trigger the problem

  • press pause in the editor

  • study the scene

  • fix the problem.

When you dig through your scene to figure out what’s wrong, here are some random ideas:

  • collider is offset?

  • collider is too large?

  • sprite is offset?

  • entire character is offset?

  • something else?

etc.