Hey guys I need some help. So basically I am creating an endless runner and I have already created the endless road , but when I put the player on the road , I don’t want him to move, I just want the run animation to play so he looks like he is moving but it won’t seem to work as he is running really fast when I want him to stay still and just let the animation play so he appears to move. HELP
EDIT: I fixed it but now he looks really weird running , is there anyway to fix this?
You want him to stay still but you have root motion enabled? Then you must be messing with the raw mocap data which means of course things will look weird–the mocap data (If I’m assuming that’s from the Unity provided packages) is made to work with root motion propelling the character.
Well I already fixed the issue (Turning off root motion) , but I encountering issues with the runner. I attached a script where the runner can move to one lane to the next with arrow keys but as he moves to the second lane he becomes bigger thus making it look weird , is there anyway to fix this? I have also considered using a car kinda like Traffic Racer but I’m not completely sure if I should keep the human character.