Run & Jump: a basic free 2D Unity platformer project available on Github

Hi

If you need a basic 2D platformer to be used as a base for your video game idea you can one for free here:


I made this to be used as a base in my book about creating custom tools in Unity, the main goal of this book is to create a level editor for this video game, but you can use this platformer alone if you want :wink:

If you are looking for the book, you can find it here: Search | Packt Subscription

I hope you enjoy this :wink:

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Hi ijal

What version of Unity are you using? Please use the latest version.
Unity includes now the Debug.LogErrorFormat, is a debug method that allows you to format the string output.

If you still with the problem you can remplace the LogErrorFormat to LogError just keeping the string argument.

Let me know if this solves the problem :wink:

Hi

You must use 5.1.X or above.

Let me know if you have problems after using a newer version of Unity.

ok…i’ll try…

thanks…im using unity 5.2 and no problem…
but can i convert this project to android ?
i see button when i playing…and i think can playing on my HH…

Sure. You can play this on desktop or in a mobile device.

Looks good. I’m assuming you are holding the rights to it so people don’t download it & publish it as their own?

Hi

The code is licensed under the MIT license :wink:
This project was originally created to be used as a example project of a book I wrote (Search | Packt Subscription)

Thanks for sharing this up.

I had a quick dig and it seems pretty solid, I’m sold on the book already.

Three issues I did notice straight off the bat though:

  • your project is not self contained, this can get messy when dealing with other plugins etc. It is usually advised to have a project folder in Assets, that is the same name as your game.
  • you have scripts in your scene folder, it’s not generally advised.
  • How are you planning to do 1-way platforms with the double collider setup on the player? The capsule collider is on it’s way, however having multiple colliders on 2D players creates problems when using Unity’s new effectors.

Hi Hawken.

Thanks for you feedback :slight_smile:

  • About what you commented in 1), I agree. I usually work in that way on my projects. However, answering 1 and 2, the decision was made in order to serve in a better way to the book purpose.
  • About 3, yes, that is something to improve in the implementation.

to be fair, this is designed for PC

Hi guys

This game is capable to run on mobile.
I will try to reproduce the error over the weekend and see what is happening :wink:

how…? still error or fix on mobile.? sorry for my bad english…

Did you try Pump jump. Its more addictive because its the new trending game on google play store. Play it to believe me

https://play.google.com/store/apps/details?id=com.kwick.pump.jump.pumpkin.rise

How restart level script when times up…?
And when build to android cant play level 1 …pliz fix that…

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this is Awesome and u as well thanks for ur project to sharing with us

Thanks. It may be a necroposting but that basis really helped a lot.

Instead of necroposting, please consider using the like button to show your appreciation.

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