Hello!
I was wondering whether it was possible to run a python3 file inside unity, and either have a C# script read its output, or (even better) have it directly interfacing with unity (moving game objects, etc). I have looked at a plugin already called IronPython, but it seems to only work with python 2. Is there another plugin, or a different technique which can allow me to accomplish this using python 3? When I export the project to an exe file, will the python dependencies get installed with it?
Thanks!
this repository has a simplified version of this this tool which allows you to connect to python and you can run python3, it is still has some crashy issues but looks like the only alternative to ironpython and all those tools that only allow python2.
if you find a better way to run a custom python environment, please let me know!
hope it helps
3: Issues · zeromq/netmq · GitHubthis repository has a simplified version of this this tool which allows you to connect to python and you can run python3, it is still has some crashy issues but looks like the only alternative to ironpython and all those tools that only allow python2.
if you find a better way to run a custom python environment, please let me know!
hope it helps