Run unit tests (nUnit) in debug mode (MonoDevelop)

How do I run nUnit unit tests in Unity (with MonoDevelop 4 attached) in debug mode, so that I can step through my code with breakpoints? Thanks.


First set your breakpoint and execute unit tests with Mono Soft Debugger (Open Unit Test tab, right click on the unit test you desire to debug, select Run Test With…)

If debugger does not stop at your breakpoint (my case) here is my custom solution:

I attach Unity editor’s process to be debugged (as you are debugging a unity project.). Then I execute Unit Tests from Unity Editor. With this approach it works…