Is it possible to run windowed apps in the visionOS simulator? Our app does not support the traditional x86 simulator, but it should work on ARM.
For our regular Unity app, Vision Pro is not listed as a run destination - nor are any simulator devices listed:
Did you build your app to the visionOS platform or to the mac platform? We support windowed apps by building to the visionOS build target (without PolySpatial packages).
I built for iOS. Is the long term plan to keep visionOS builds as a separate build target, or is that only done for the beta?
Having a separate build target for what essentially is iOS with additional features makes it very difficult to build existing apps that depend on a large number of libraries.