Hey!
So I am trying to make a game that will need to access a bunch of info from a RESTfull web API. I wrote a python script that accesses all of the info I need and rewrites a text file that I can process with C# in unity. The only problem is that I don’t know how to run the python code from unity. I also am not sure how I would package the python code with the game or if that is even possible since unity does not compile python.
I am reluctant to access the web APIs through C# since I am making this game for a python based class and I am sure my prof would rather some of the project be in python. If that is the only option I am open to doing that, but a point in the right direction would be nice since I am not sure about how unity works with web APIs.
Project is due on the 10th, so I have a little bit of time and can work on other parts of the game until I learn how to do this. But time is a bit more rushed than I would like.
Thanks!!
-Max