I’m working in Unity Editor.
Clicking on the “Play” icon at the top of the screen to test the game it comes us bright and colorful.
When i use SceneManager.LoadScene(0) to reload the scene it is noticeable dimmer and greyed out a bit.
Is this just a feature of the editor and hopefully the build will perfectly fine.
Or, is there something I can or need to do so that the scene is just as colorful on reload?
Thanks for the pointer.
Since I’m a total noob, I was hoping to just skate by letting Unity handle lighting until I learn the basics.
Looks like I’ll need to dig into Lighting before resolving this issue.
Based on your reply, I will just assume that at some time in the future this will all be sorted out.
Thanks much.