Hey guys, I have a problem. My game is working when I play in Unity, but when I make de Build and start the game, some features doesn´t work. I try to build with development build, but there´s no error messages. For me is like the game running in unity it´s using the last code version I created, but running after build it´s using an old version, or something like that
What do the logs say? https://docs.unity3d.com/Manual/LogFiles.html
At Log file there´s nothing about the error
Mono path[0] = ‘E:/Desktop/build/058/Reset_Data/Managed’
Mono config path = ‘E:/Desktop/build/058/MonoBleedingEdge/etc’
Initialize engine version: 2020.3.15f2 (6cf78cb77498)
[Subsystems] Discovering subsystems at path E:/Desktop/build/058/Reset_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
Vendor:
VRAM: 1977 MB
Driver: 30.0.14.7196
Begin MonoManager ReloadAssembly
- Completed reload, in 0.089 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 0.688400 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.699500 ms
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 1659.
Total: 0.495300 ms (FindLiveObjects: 0.065400 ms CreateObjectMapping: 0.028500 ms MarkObjects: 0.371600 ms DeleteObjects: 0.029500 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.490400 ms
Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 1128.
Total: 1.629900 ms (FindLiveObjects: 0.062000 ms CreateObjectMapping: 0.034200 ms MarkObjects: 0.768200 ms DeleteObjects: 0.765100 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.584200 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 244.087600 ms
Unloading 738 unused Assets to reduce memory usage. Loaded Objects now: 2232.
Total: 6.127500 ms (FindLiveObjects: 1.714700 ms CreateObjectMapping: 0.119900 ms MarkObjects: 1.636500 ms DeleteObjects: 2.656000 ms)
Setting up 2 worker threads for Enlighten.
Thread → id: 4d4 → priority: 1
Thread → id: 39bc → priority: 1
Curl error 42: Callback aborted