Running own connection tester

The logs of my connection tester look like it’s not working properly. But I believe I have set it up properly.

24-08-2009 16:30:06     Connection Tester port set to PORT1
24-08-2009 16:30:06     Connected to MYIP:PORT2
24-08-2009 16:30:12     New connection established to XX.212.246.239:49612
24-08-2009 16:30:12     XX.212.246.239:49612 has diconnected
24-08-2009 16:30:33     New connection established to XX.8.149.69:28672
24-08-2009 16:30:33     XX.8.149.69:28672 has diconnected
24-08-2009 16:30:40     New connection established to XX.63.34.53:61481
24-08-2009 16:30:40     XX.63.34.53:61481 has diconnected
......
24-08-2009 16:44:28     Unknown ID 25 from XX.8.213.2:58155
24-08-2009 16:44:29     New connection established to XX.8.213.2:58155
24-08-2009 16:44:29     XX.8.213.2:58155 has diconnected
......

Two problems:

1. EVERY connection disconnects right away, and the log never mentions these two lines (from the ConnectionTester.cpp TEST code)

print_log("Adding %s to %s in map\n", packet->systemAddress.ToString(), remote);
print_log("Attempting connection test to %s:%d\n", packet->systemAddress.ToString(false), remotePort);

Does it actually test connections?

2. I’ve got a few of these:

24-08-2009 16:44:28     Unknown ID 25 from XX.8.213.2:58155
24-08-2009 16:44:29     New connection established to XX.8.213.2:58155
24-08-2009 16:44:29     XX.8.213.2:58155 has diconnected

What does this ID 25 mean?

It would be great if e.g. Larus could enlighten me.

well… it would be great if he could en-light us both…
or maybe you got some answers yourself.

I am having exactly same behavior here but no idea if this is normal or to be expected…

Thanx!!
Balder

Silly question from me (since you wrote the book on Unity networking), are you changing the network connector ip and port to that of the game server or are you trying to use it against the mastser ip and port?

I am indeed using the right masterserver IP and port, hence it’s saying that it’s made a connection.

However, I guess it’s normal for the connectiontester to disconnect right away (after a test?).

I still see the occasional " Unknown ID 25 from" though.

Anyway, I even completely forgot about this thread as the masterserver has been running fine for months now.