Hi all, I’ve seen a few unity projects do run time placement of game objects , but none that allows this during multiplayer .
I’m thinking kinda like LBP, although I guess it would be a coding nightmare .
Hi all, I’ve seen a few unity projects do run time placement of game objects , but none that allows this during multiplayer .
I’m thinking kinda like LBP, although I guess it would be a coding nightmare .
indeed, you would have to send to everybody anything you do in the editor, and at the end, who or where is the level saved?
so yeah it would be a bit problematic to do so