I am fairly new to Unity, but getting along pretty quickly. I am already able to make a terrain similar to that of Rust. For those of you that are not familiar with Rust, just think Minecraft but more 3D for now.
Essentially, I want to know how to allow the player to place objects such as workbenches, furniture, even whole buildings during runtime, and the object should also snap to the terrain. I am sure something like this already exists in the Asset Store, but I cannot seem to find it. I tried googling it as well but I keep finding stuff that is for easy object placement or procedural object placement. Which is not what I need.
Anybody know what I am talking about and what I need? Have a link?