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>> AltSDK Web Demos on AltSoftLab <<
Some screenshots are represented below. Look more in AltSoftLab Screenshots Gallery
AltSDK specialized forums (all these tools are parts of the one AltSDK Asset):
- AltSDK main forum
- [ANNOUNCE] AltPaint - Paint.NET based Professional Painting Control for Unity UI
- Alt.Sketch Graphics - Fast Draw Vector Geometries, Fonts (C# FreeType port), Image I/O, etc.
- HTML/CSS View ā easy create Professional Look Views/Reports with PDF & RTF export
- SVG Tools - Drawing, IO, Transformations, Unity UI & NGUI Controls
- OxyPlot, NPlot, 3DPie - Professional Interactive Graphs & Plots
- GMap.NET & OxyPlot - Interactive GIS, online maps, routing, markers, labels
- Alt.FreeType - first & ONLY ONE in the World pure C# full FreeType port + Alt.QuickFont
- PictureBox UI - Animated GIF, BMP, JPG, PNG, TGA, TIFF (no any native-dll dependencies)
- AltSDK showcase forum
AltSDK solution is a set of Frameworks, Libraries, UI controls, Tools and Editor Extensions designed for a wide range of applications and tasks. All AltSDK solutions are pure C# (100% managed), without unsafe code and doesnāt depends on any external platform native libraries (no any wrappers are used).
AltSDK consists of 5 major components:
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AltAssets - a wide range of solutions (adapted popular libraries)
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AltStudio - an independent Professional IDE and set of Unity Editor Extensions
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AltSketch - high level graphics library with extended System.Drawing like API (Fonts, Pens, Brushes, Interactive Geometries, etc.) and rendering by using integrated Software or external Hardware Render Backends. READ MORE
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AltGUI - a Professional GUI Framework highly integrated into new Unity UI, Unity Editors and NGUI
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AltOS - a universal Virtual Environment for AltGUI applications
AltAssets
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[NEW - Coming soon] SQLite (Demo Coming Soon) - a C# implementation of the full SQLite software library. Contains Alt.Data.SQLite API that equals to System/Mono.Data.SQLite
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HTML / CSS - interactive HTML 4.01 and CSS level 2 Renderer Library is a multipurpose and high performance HTML interactive solution that provides text selection, link clicked events, scrolling, auto layout, PDF export, etc. Useful for creating reports that supports preview. Integrated to the AltGUI, new Unity UI and NGUI as control. READ MORE
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SVG - a C# Scalable Vector Graphics rendering engine. Allows reading, transform and displaying of SVG files. Integrated to the AltGUI, new Unity UI and NGUI as control. READ MORE
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GMap - a great and powerful real time GIS solution. Enable use routing, geocoding, directions and maps from Coogle, Yahoo, Bing, OpenStreetMap, ArcGIS, Pergo, SigPac, Yendux, Mapy.cz, Maps.lt, iKarte.lv, NearMap, OviMap, CloudMade, WikiMapia, MapQuest, etc. Integrated to the AltGUI, new Unity UI and NGUI as control. READ MORE
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PDFsharp - a widely used.NET library for processing PDF files. You create PDF pages using drawing routines known from AltSketch. Almost anything that can be done with AltSketch will also work with PDFsharp. The same drawing routines can be used to create PDF documents or draw on the screen. It includes support for Unicode in PDF files. READ MORE
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OxyPlot - a professional universal Interactive Plotting Library that contains many different types of axes and series. The plots can be exported to file formats like png, pdf and svg. Includes hundreds of examples. Integrated to the AltGUI, new Unity UI and NGUI as control. READ MORE (READ MORE 2 - GIS related features)
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NPlot - an elegant Interactive Charting Library with flexible API. Includes a class for creating Bitmaps. Integrated to the AltGUI, new Unity UI and NGUI as control. READ MORE
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3D PieChart - a highly customizable Interactive 3D Pie Chart control. Integrated to the AltGUI, new Unity UI and NGUI as control. READ MORE
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[NEW - Coming soon] ZLIB.NET - a 100% managed version of ZLIB compression library which implements deflate and inflate compression algorithms
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etc. - many new solutions are on active development and will be appended soon
AltSDK also contains some integrated solutions available to AltSDK customers:
- AltNETType - port of full FreeType rendering engine to managed C#. READ MORE
- DotNetZip - zip file manipulation for .NET, and more (including replacements for the buggy Microsoft GZipStream and DeflateStream classes)
- Alt.ComponentModel - multiplatform implementation of System.ComponentModel
- Alt.Data - multiplatform implementation of System.Data
- Alt.Xml - multiplatform implementation of System.Xml
AltSDK has a Virtual File System support with Zip containers for resources loading. All AltAssets functionality works via VirtualFS and all resources can be loaded as from real file system, so from Zip containers (from files or memory streams).
AltStudio
AltStudio is the first IDE based on absolutely Virtual GUI (AltGUI). It will be integrated into Unity Editor and will have a powerful Designer Tools for AltGUI and many Unity developers useful solutions.
The parts of AltStudio are several independent Unity Editor extensions that are coming very soon:
- [NEW - Coming soon] Advanced Script Inspector (Coming Soon) - based on ICSharpCode TextEditor an advanced editor for any Unity scripts and other text files. Includes syntax highliting, intellisense, code completion and embedded inside the Unity Editor
- [NEW - Coming soon] Font Inspector (Coming Soon) - an advanced font inspector with font previewing
- [NEW - Coming soon] Alternative Console (Coming Soon) - an advanced console with some useful extensions in conjunction with Script Inspector (opening sripts in AltStudio / AltScriptInspector to locate compile / runtime errors, warnings and log entries, browsing the call stack and navigation to caller script locations
- etc. - many new extensions are on active development too and will be appended soon as parts of AltStudio inside Unity solution
AltSketch - Just Draw It!
AltSketch is a platform independent Vector Graphics Library with extended System.Drawing (GDI+) like API and Software and Hardware Render Backends (solid and texure AA visual data triangulation) for Games, Scientific Applications & other uses of Computer Graphics. It depends only on System assembly and has own Alt.Data & Alt.Xml multiplatform realizations.
AltSketch main features:
- Fast realtime Raster and Vector Text Render based on AltNETType (C# port of full FreeType font render engine)
- Pens with different styles (solid, dotted, etc.) for drawing any geometries
- Brushes with different styles (solid, gradient, image, hatch, user defined material, etc.) for filling any geometries
- Boolean operations on geometries
- Programmable geometries (geometry generation by algorithm)
- Image IO operations with different formats (PNG, Jpeg, animated GIF, BMP, Tiff, TGA) from files, streams, memory buffers
- Fast integrated Software Render Backend (independent on any external graphics)
- Flexible API for Hardware Render Backend (implemented for Unity and many other graphics and game engines)
- AltSketch Unity Hardware Render Backend uses only very simple Unity API (not requires FSAA for anti-aliasing, no special shaders, etc.)
AltGUI
AltGUI is a new Unity UI & NGUI integrated Professional GUI Framework with Windows Forms like API and hundreds of controls (Docking Windows, Menus, Advanced Editors, Lists, Trees, Data & Property Grids, Buttons, Tabs, File/Font/Color/Other Dialogs, etc.), Data Bindings, hundreds of properties, events and funcs. All AltGUI controls can have HTML4 / CSS2 backround. XAML, Animations, View Models, and pther functionality is under develop. Any AltGUI control can be used in Unity UI & NGUI.
With AltGUI you can develop, use and distribute controls for the new Unity UI and NGUI (and native AltGUI and AltOS) applications without any differences per each GUI (yours receivers just must have AltSDK). With AltGUI you no more need any specific not flexible and hard coded operations with vertex and texture buffers/objects ā just draw your controls with pens, brushes, fonts, boolean geometries, etc. with the single API like it processed with System.Drawing (GDI+) in Windows Forms or draw funcs and shapes in WPF. AltGUI can be used directly without any other GUI (useful in developing process). AltGUI controls can be used in Unity UI or NGUI like Windows Forms controls can be used in WPF or WPF controls can be used in Windows Forms.
Because AltGUI has Windows.Forms like API and functionality (in conjunction with AltSketch that is similar to System.Drawing - GDI+) itās easy to understand it and port to AltGUI a wide variety of useful libraries and solutions.
AltOS
AltOS is a like Virtual Environment for AltGUI native applications like SilverOS but more functional and flexible. All AltGUI applications working in AltOS in cooperative multitasking - all AltGUI applications working in one thread. Preemptive multitasking (each app working in its own thread) is in the roadmap. AltOS tool enables AltGUI applications to run in any real OS environment without any differences. This tool is under active development and will be available very soon.
AltSDK requires Unity 4.6 or higher (of course Unity 5.XX supported)
AltSDK Demo contains hundreds of examples of AltSDK in different ways of uses. There are several Unity Web Demos on AltSoftLab representing some of AltSDK features:
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Unity UI Integration Web Demo
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NGUI Integration Web Demo
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Native Web Demo
AltSDK is available in 2 editions:
- AltSDK Full Edition available on AltSoftLab
- AltSDK Unity Edition available on AssetStore
Unity SDK is a subset of Full SDK, but has the same pricing. Full SDK is available on private GitHub and can be upgraded more often and quickly (not requires Unity Asset Review). If you prefer to have not only Unity Integration or you want to use AltSDK directly (not as Unity application) on Silverlight, Mobile platforms, another graphics engines or just in target .NET 4.0, itās recommended to buy AltSDK Full Edition. Please look more into differences of Unity and Full SDK on AltSoftLab. Developers who alredy have AltSketch SDK can upgrade licenses to AltSDK Full Edition on AltSoftLab.
Read more about Full SDK & Unity SDK comparision on AltSoftLab. AltSDK Unity Edition is available on Unity Asset Store:
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Indie License (for Indie developers only): includes source code of Demo and integration(-s); AltAssets as binaries; AltOS & AltOS AltNAME-applications as binaries (coming soon) - https://www.assetstore.unity3d.com/en/#!/content/38638
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Indie Advanced License (for Indie developers and small Indie Groups - 2-3 developers - just 1 license per team): includes source code of Demo & integration(-s) & source code of AltAssets; source code of AltOS (coming soon); source code of AltOS AltNAME-applications (coming soon) - https://www.assetstore.unity3d.com/en/#!/content/38640
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Professional License (for Professional developers and Commercial Organizations): includes source code of Demo & integration(-s) & AltAssets; source code of AltOS (coming soon); source code of Advanced Tools and AltOS AltNAME-applications (coming soon) - https://www.assetstore.unity3d.com/en/#!/content/38641
AltSDK Social Links:
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AltSoftLab on Facebook - Redirecting...
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AltSoftLab on Twitter - x.com
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AltSoftLab on Instagram - https://www.instagram.com/AltSoftLab
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Join discussion in Unity forums - [SALE 50% OFF] AltSDK: AltPaint + AltSketch + AltAssets + AltStudio (Frameworks, Editors..) - Community Showcases - Unity Discussions
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Join discussion in AltSoftLab forums - http://www.altsoftlab.com/forums.aspx
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Contact us by mail for feedback, bug reports, or suggestions - mailto:AltSoftLab@AltSoftLab.com
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Visit www.AltSoftLab.com for more info - http://AltSoftLab.com
Some screenshots are represented below. Look more in AltSoftLab Screenshots Gallery
Unity UI Integration - Vector Text Double Path Transform

Unity UI Integration - HTML Panel

Unity UI Integration - GMap

Unity UI Integration - NPlot

Unity UI Integration - OxyPlot

Unity UI Integration - 3D Pie Chart

Unity UI Integration - SVG

QuickFont

Unity UI Integration - Geometry Sin Transform

Unity UI Integration - Geometry Boolean Operations




















