InfiniMath - Endless Math Puzzle is complete puzzle game project that that requires your math and logical thinking skills.
Players choose two numbers and the operand that makes the result in the blue squares. Make sure you solve all the numbers before the timer runs out. Every time you solve all the numbers, the level goes up and so does the difficulty. Prove to your friends that you are the smartest with the full detail statistics on how good you are in this game!
Features
- Simple gameplay : Tap two numbers and one operand which has a result in the blue grid
- Ads Manager Integrate Admob & UnityAds easily
- Rate System Ask your user to rate your game in playstore with unity uGUI
- Share System Send your statistics screenshots to your friends via Social Media
- Smart Level Generator : You can choose the number of grids, minimum and maximum value for the number, duration for the level and what level that it’s going to start
- Single Scene Architecture : Use only one scene for the main menu, in-game, and lose. Don’t make player wait with loading
- Juicy Animations : We made it for you some animations for the UI to make sure that your players doesn’t feel bored
- Using Unity UI
- Easy to setup and reskin
- Store all player stats in the game. Ex : Best level, Accuracy, Play count, Avg. Time / level, etc
- Clean, simple and easy to understand commented C# code
- Contains all the graphics
- Multiplatform
Level Generator
In our Level Manager, there is Level Manager Script that contains the level design to our game. Here, you can change the level’s grid, duration, min & max value and the level that it’s going to start.
Stats
Stats Display script is used in UI Text so you can display built-in stats information from the players. Simply attach the script into Text component and choose what stats you are going to display. If you want to make your own stats recorder, go to our stats manager and add your stats in the enum. Call the saveStats method whenever you want to change the stats.
Reskinning
If you want to reskin this game, simply head over the canvas and change the sprite for the UI.
For the button that is used in-game, change the sprite from the prefabs in the Resources Folder