Hey,
we’re struggling with the idea of using same animation for different sprites.
Example 1: How are Pokemon people animated? Does each have its own animation (because of different looks, clothes etc) or are they somehow generalized?
Example 2: Say there are 10 policemen and 5 basketball players, all looking different but in the end - still walking the same way. Should then there be 15 different animation controllers and animations? If so - you can end up with 400 animations, check the date and see that it’s 18th of May, 3012.
In addition to all of that - suppose those people from Ex1 and Ex2 could change their clothes each day (“real life”) - how to solve that?
Any helpful information would be crucial and much appreciated,
B.