Hi!
I have an object (a ball) with a rigidbody because I need that this ball is affected by gravity. After I have different surfaces where the ball can run. The problem I have is that I add a force to up (Y-axis) when a key is pressed but the reaction is not the same if the ball is only colliding with 1 object (for example in a flat surface) that when is colliding with 2 objects (for example when the ball is between 2 tubes). In the 2nd case, the ball ups with less force than in the 1st case.
I would like to obtain the same reaction in both cases. It is that possible?
Thanks a lot!
I've noticed similar behaviors when simulating a car (rigidbody with one box collider + 4 wheel colliders). I can read the forces applied on each wheel collider (WheelHit.force), and when the car touches other colliders, the forces suddenly decrease. Strange.
– Edy