Everything looked fine, that is until I build the game. I followed ALL the instructions, when I tried to play the actual game It was working, it had the timer and stuff, it was all working until the game crashes, tried again multiple times and the same thing happens…
I recloned the project from git lfs so I had a sample with no modifications and the same thing happens. What should I do?
What is the Unity version? Any logs?
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Yah, we need some errors ![]()
Be sure you are on Unity 2018, and not using anything newer