For the past 1.5 years, sampling the sky has been broken in HDRP VR when using Single Pass Instanced, affecting multiple parts of HDRP and causing multiple features to be broken. I have submitted a bug report (IN-29319) on January 19th 2023 which was reproduced by QA (OXRB-124) on February 20th 2023, but have heard nothing since then. I’ve also made multiple discord & forum posts about this issue and raised this to @chap-unity as a high user pain issue, as this has stopped me from being able to make standalone builds on any Unity version newer than 2021.
To work around this, I have been running a very old 2021 HDRP fork which I’ve modified to be compatible with the 2023.1 editor.
This issue still reproduces in current HDRP master / 2023.2. The OpenXR package version does not impact this issue, and the issue reproduces on other users systems as well.
Issue does not reproduce in:
Multi Pass
Mock HMD
Editor with HMD
Standalone build without HMD
But does reproduce in:
Standalone build with HMD (Single Pass Instanced)
Reproduction project (needs to be a standalone build, run with HMD)
Yup, sorry for the delay, I can confirm you it has been moved to the HDRP team so it should hopefully be taken care of in the next weeks.
At least it’s not in the understaffed XR team anymore but still can’t promise you anything about the when.
Hey @m0nsky , so, sorry again, but it hasn’t been taken care of yet.
Will do my best to make it a priority given its age.
I spoke with Customer QA and they agree on your takes about the bug, so I updated the description on the bug itself.
@chap-unity We have been unable to upgrade since December 2022 (Unity 2022.1.24f1) because of this bug. Hope it can be addressed so that we can take advantage of all the new features and functionalities. Really appreciate it if you can help us to get this resolved. I believe the category it has been filed in (OpenXR) is incorrect, since it seems from the changelog to the next version (after 2022.1.24f1) that it might be HDRP related - but we are not sure. Thanks!!
for the initial issue reported on this thread (sky reflection), the fix is available and have landed in latest 2023.3, backport are in progress. Fix is this line: