Samples where Cloud Code is used.

Unity has created several examples to showcase how using the Game Backend and Player Engagement tools can be used for real life applications. See the forum post here .

I wanted to share this with this sub-forum since some of these are great if you're interested in Cloud Code.

There are three new samples:
Battle Pass, uses Cloud Code to do server side validation.
Cloud AI Mini Game, uses Cloud code to evaluate all moves the player makes.
Command Batching, where Cloud Code is used to communicate with other Unity Gaming Services and create a server authoritative game this way.

If you are trying out these games, keep in mind to set up a project and create the Cloud Code scripts and configuration in Economy and Remote Config provided in the repositories.

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