While working on new project we’ve created very useful asset which is SampleStudio. The idea was to develop something simple, with results on very high level. This Studio can be used in very different ways such as animations, presentations of products etc. To fully exploit this asset we recommend you to use it with Pro version of Unity and on fantastic detail settings with 8x AA. We were testing this studio on good pc’s but if you have a bit low fps you can turn off SSAO image effect which giving you from 20-30fps+ you can always fake soft shadows below products by texture.
Sliding buttons menu on vertical and horizontal positions with editable speed, space,
beautiful Sample Studio scene with gradient background, realtime reflections on ground and cubemap based reflections on models that can easly be used to show presenations, animations of products,
inGui script build color changer that easly works with models to change them colors,
inGui script build prefab changer that is fully compatible with buttons,
mouseRotate script with slowing curve and all scripts that are used on sample scene,
NEW FEATURE gui works on all resolutions without scaling with new auto position script it was testing on max 2560x1440 works perfectly ,
tested on iOS and GUI works there but many parts of SampleStudio don’t work on mobile devices such us image effects reflections etc…
@onllm yes it works on mobile devices (color choose and object chooser), but actually it working on hover style so on mobile you dont have hover bcs you need to click so if you are intresting on this we can update version with two scripts (there is just to add like 2lines to code) that give you possibility to make gui work on click
@24pfilms
demo added check out main post,
demo is on full settings fantastic 8x aa etc with all image effects
@terry3d there is a option to buy but you can only buy it throught unity3d application on asset store not on web page link there is only redirect to asset store
i am more interested in the gui side of things. Does all the gui control work well in mobile setting? such as the color picker and such. I dont care about reflections and stuff
@Dox I want to buy this from the asset store. I tried on Jan 7th 2012. I used PayPal and the money was deducted from my account. But I am not able to download the Asset. I have tried contacting Unity Support, they replied on monday the 9th asking me if I have logged out and back in, I told them I had but I have not heard from them since. I know this is not your issue, but it could be your money. If, as seller, you have a more direct line to them, I would appreciate it if you could reach out. My support number is: ref:00D2M42f.5002JxK9w:ref
Thanks
Searching the forum found a solution so that the effects would work on mobile devices: put open gl 2.0.
But I noticed that orbit mouse does not work well on mobile devices, for example, is losing his focu the camera when I touch the screen, and when i make pinch is not zooming.
I bought and customized SampleStudio but I had some problems in building.
For PC and Mac the result is very good but for tablets I saw only a little slice of scene.
I didn’t modify menu scripts.
What kind of problem could it be?
I did something wrong with building settings?
Thank you for help
SOLVED!!!
It was a problem with the bg of SlidingMenu1…
I lost several hours on such an easy thing…
Hope it will be helpful for someone else
@dox I have purchased SampleStudio, and I am attempting to customize “SlideMenu2”, where the “ObjectChooser” GUI button can become more of a checklist where there could be a checkbox for the player to check by each of the model/icon. Is there any way to do so?
Also, I followed the “README.txt” to add buttons for the “ObjectChooser”, but I am receiving errors saying "Unable to find style ‘Model_7’ in skin ‘MainGui’ Repaint.
Any advice or assistance will be greatly appreciated! Thank you!