Was just curious if anyone has found the Samsung Remote Test Lab useful at all for Unity projects. I just came across it today and it says it can run an app remotely on an actual device and show you the results. I did have a go and managed to get it going but when I tried to run my app it basically hung, but I did briefly see my startup screen. Am wondering if Unity takes over the device too fully that it can’t send a new image. Anyone else tried (its free)?
I’m using this right now! It’s awesome. Very usefull. I need to fix a issue with my shaders on Mali 400 Gpu Devices. I’m finally able to recreate the issue. The problem is performance and uploading the project too.
And it’s free. You have 20 credits per day to use.