noambe
October 17, 2022, 3:58am
1
I can’t seem to be able to install my game on Android Galaxy S22. I am able to install it on other phones such as S20 and Pixels. I have never seen this issue before, and this game is already in the market for 10 years.
I’m pretty blocked, and I can’t tell how many people are affected by this out there, because there is no crash and it won’t appear in Google Play crash/ANR reports.
###Repro: tried on two separate S22s now:###
install my game on Samsung S22: https://play.google.com/store/apps/details?id=NoamStudios.Games.MegaTicTacToeFree
1.1 This also repros on a blank new Unity project (if you don’t want to install my game).
See that it launches (enough to see the main menu with yellow notebook)
Uninstall it
Try 1+2 again
I tried:
Unity 2020/2021 LTS
Release/Debug builds
Various compression methods.
Reboot the phone.
Here are the logs I see on startup:
2022-10-16 20:46:23.297 4571-4571 E/pageboostd: Received HALT command code 2
2022-10-16 20:46:23.299 32634-10735 W/IPM: Failed on setaffinity 22 with 128
2022-10-16 20:46:23.299 32634-10735 W/IPM: Cluster 2 couldn’t perform the setAffinity
2022-10-16 20:46:23.310 32634-10713 W/GOS:ExternalSdkCore: mIsForeground is false. do nothing.
2022-10-16 20:46:23.336 2226-5153 W/InputManager-JNI: Input channel object ‘69ba05e Splash Screen NoamStudios.Games.MegaTicTacToeFree (client)’ was disposed without first being removed with the input manager!
2022-10-16 20:46:23.339 3016-3016 W/Looper: Slow dispatch took 10ms main h=com.android.systemui.statusbar.CommandQueue$H c=null m=3997696
2022-10-16 20:46:23.348 2226-2288 W/System: A resource failed to call release.
2022-10-16 20:46:23.348 2226-2288 W/System: A resource failed to call close.
2022-10-16 20:46:23.348 2226-2288 W/System: A resource failed to call close.
2022-10-16 20:46:23.382 18705-10755 E/Finsky: [235] gko.a(75): Request execution failed with error code: -2
com.google.android.finsky.assetmoduleserviceutils.AssetModuleException: Request to PGS failed because all packs are unavailable.
at fmt.YF(PG:69)
at frb.l(PG:7)
at esq.run(PG:5)
at android.os.Handler.handleCallback(Handler.java:938)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loopOnce(Looper.java:226)
at android.os.Looper.loop(Looper.java:313)
at android.app.ActivityThread.main(ActivityThread.java:8751)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:571)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1135)
2022-10-16 20:46:23.384 10626-10756 E/PlayCore: UID: [10533] PID: [10626] AssetPackServiceImpl : onError(-2)
2022-10-16 20:46:23.393 18705-10755 E/Finsky: [235] gko.a(75): Request execution failed with error code: -2
com.google.android.finsky.assetmoduleserviceutils.AssetModuleException: Request to PGS failed because all packs are unavailable.
at fmt.YF(PG:69)
at frb.l(PG:7)
at esq.run(PG:5)
at android.os.Handler.handleCallback(Handler.java:938)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loopOnce(Looper.java:226)
at android.os.Looper.loop(Looper.java:313)
at android.app.ActivityThread.main(ActivityThread.java:8751)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:571)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1135)
2022-10-16 20:46:23.395 10626-10756 E/PlayCore: UID: [10533] PID: [10626] AssetPackServiceImpl : onError(-2)
2022-10-16 20:46:23.407 2226-2358 E/WindowManager: win=Window{69ba05e u0 Splash Screen NoamStudios.Games.MegaTicTacToeFree EXITING} destroySurfaces: appStopped=false win.mWindowRemovalAllowed=true win.mRemoveOnExit=true win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:5867 com.android.server.wm.ActivityRecord.destroySurfaces:5848 com.android.server.wm.WindowState.onExitAnimationDone:5992 com.android.server.wm.WindowStateAnimator.onAnimationFinished:242 com.android.server.wm.WindowState.onAnimationFinished:6245 com.android.server.wm.WindowContainer$$ExternalSyntheticLambda0.onAnimationFinished:2 com.android.server.wm.SurfaceAnimator.lambda$getFinishedCallback$0$SurfaceAnimator:113
2022-10-16 20:46:23.491 3682-3848 W/QuickstepModelDelegate: handleUpdate targets : 9
2022-10-16 20:46:23.494 3682-3682 W/SuggestedAppsViewImpl: pending predictedApps : 9, alpha: 0.0, overview: false
2022-10-16 20:46:23.544 4689-4689 W/adbd: timeout expired while flushing socket, closing
2022-10-16 20:46:23.558 3682-3682 W/AppTransitionAnimatorImpl: onAnimationEnd - APP IN, Execution time for each frame : Start-(5)-0-(8)-0-(9)-0-(8)-0-(8)-0-(8)-0-(8)-1-(8)-1-(8)-0-(8)-0-(8)-0-(8)-1-(8)-0-(9)-0-(7)-0-(9)-0-(8)-0-(9)-0-(9)-1-(7)-0-(8)-0-(8)-0-(9)-0-(8)-0-(8)-0-(9)-1-(8)-0-(8)-0-(7)-1-(8)-0-(8)-0-(8)-1-(8)-0-(8)-1-(8)-0-(8)-0-(8)-1-(8)-0-(8)-0-(8)-1-(8)-0-(8)-1-(7)-1-End
2022-10-16 20:46:23.585 3682-3682 W/LauncherAppWidgetHost: setShouldListenFlag, mFlags:7 flag:start on:false isFront:false
2022-10-16 20:46:23.586 3682-3682 W/LauncherAppWidgetHost: stopListening, mFlags:2 isFront:false
2022-10-16 20:46:23.586 3682-3682 W/Launcher.NotificationListener: removeNotificationsChangedListener
2022-10-16 20:46:23.586 2226-6154 W/InputMethodManagerService: Ignoring hideSoftInput of uid 10143: com.android.internal.view.IInputMethodClient$Stub$Proxy@ea66f95
2022-10-16 20:46:23.592 2226-6154 E/WindowManager: win=Window{bc1bd48 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} destroySurfaces: appStopped=true win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:5867 com.android.server.wm.ActivityRecord.destroySurfaces:5848 com.android.server.wm.ActivityRecord.notifyAppStopped:5912 com.android.server.wm.ActivityRecord.activityStopped:6554 com.android.server.wm.ActivityClientController.activityStopped:254 android.app.IActivityClientController$Stub.onTransact:596 com.android.server.wm.ActivityClientController.onTransact:130
2022-10-16 20:46:23.594 2226-2355 E/Native_CFMS: nativePerfMgrRemoveTask Fail tid : 3682 return : -1
2022-10-16 20:46:23.620 3016-3016 W/Looper: Slow dispatch took 20ms main h=android.view.Choreographer$FrameHandler c=android.view.Choreographer$FrameDisplayEventReceiver@b537db1 m=0
2022-10-16 20:46:23.620 3016-3016 W/Looper: Slow delivery took 20ms main h=android.os.Handler c=null m=18
2022-10-16 20:46:23.637 3016-3016 W/Looper: Drained
2022-10-16 20:46:24.646 7209-10767 W/mig.skye.proc: Accessing hidden field Ljavax/net/ssl/SSLContext;->contextSpi:Ljavax/net/ssl/SSLContextSpi; (max-target-o, reflection, denied)
noambe:
I can’t seem to be able to install my game on Android Galaxy S22. I am able to install it on other phones such as S20 and Pixels. I have never seen this issue before, and this game is already in the market for 10 years.
I’m pretty blocked, and I can’t tell how many people are affected by this out there, because there is no crash and it won’t appear in Google Play crash/ANR reports.
I tried:
Unity 2020/2021 LTS
Release/Debug builds
Various compression methods.
Reboot the phone.
Here are the logs I see on startup:
2022-10-16 20:46:23.297 4571-4571 E/pageboostd: Received HALT command code 2
2022-10-16 20:46:23.299 32634-10735 W/IPM: Failed on setaffinity 22 with 128
2022-10-16 20:46:23.299 32634-10735 W/IPM: Cluster 2 couldn’t perform the setAffinity
2022-10-16 20:46:23.310 32634-10713 W/GOS:ExternalSdkCore: mIsForeground is false. do nothing.
2022-10-16 20:46:23.336 2226-5153 W/InputManager-JNI: Input channel object ‘69ba05e Splash Screen NoamStudios.Games.MegaTicTacToeFree (client)’ was disposed without first being removed with the input manager!
2022-10-16 20:46:23.339 3016-3016 W/Looper: Slow dispatch took 10ms main h=com.android.systemui.statusbar.CommandQueue$H c=null m=3997696
2022-10-16 20:46:23.348 2226-2288 W/System: A resource failed to call release.
2022-10-16 20:46:23.348 2226-2288 W/System: A resource failed to call close.
2022-10-16 20:46:23.348 2226-2288 W/System: A resource failed to call close.
2022-10-16 20:46:23.382 18705-10755 E/Finsky: [235] gko.a(75): Request execution failed with error code: -2
com.google.android.finsky.assetmoduleserviceutils.AssetModuleException: Request to PGS failed because all packs are unavailable.
at fmt.YF(PG:69)
at frb.l(PG:7)
at esq.run(PG:5)
at android.os.Handler.handleCallback(Handler.java:938)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loopOnce(Looper.java:226)
at android.os.Looper.loop(Looper.java:313)
at android.app.ActivityThread.main(ActivityThread.java:8751)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:571)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1135)
2022-10-16 20:46:23.384 10626-10756 E/PlayCore: UID: [10533] PID: [10626] AssetPackServiceImpl : onError(-2)
2022-10-16 20:46:23.393 18705-10755 E/Finsky: [235] gko.a(75): Request execution failed with error code: -2
com.google.android.finsky.assetmoduleserviceutils.AssetModuleException: Request to PGS failed because all packs are unavailable.
at fmt.YF(PG:69)
at frb.l(PG:7)
at esq.run(PG:5)
at android.os.Handler.handleCallback(Handler.java:938)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loopOnce(Looper.java:226)
at android.os.Looper.loop(Looper.java:313)
at android.app.ActivityThread.main(ActivityThread.java:8751)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:571)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1135)
2022-10-16 20:46:23.395 10626-10756 E/PlayCore: UID: [10533] PID: [10626] AssetPackServiceImpl : onError(-2)
2022-10-16 20:46:23.407 2226-2358 E/WindowManager: win=Window{69ba05e u0 Splash Screen NoamStudios.Games.MegaTicTacToeFree EXITING} destroySurfaces: appStopped=false win.mWindowRemovalAllowed=true win.mRemoveOnExit=true win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:5867 com.android.server.wm.ActivityRecord.destroySurfaces:5848 com.android.server.wm.WindowState.onExitAnimationDone:5992 com.android.server.wm.WindowStateAnimator.onAnimationFinished:242 com.android.server.wm.WindowState.onAnimationFinished:6245 com.android.server.wm.WindowContainer$$ExternalSyntheticLambda0.onAnimationFinished:2 com.android.server.wm.SurfaceAnimator.lambda$getFinishedCallback$0$SurfaceAnimator:113
2022-10-16 20:46:23.491 3682-3848 W/QuickstepModelDelegate: handleUpdate targets : 9
2022-10-16 20:46:23.494 3682-3682 W/SuggestedAppsViewImpl: pending predictedApps : 9, alpha: 0.0, overview: false
2022-10-16 20:46:23.544 4689-4689 W/adbd: timeout expired while flushing socket, closing
2022-10-16 20:46:23.558 3682-3682 W/AppTransitionAnimatorImpl: onAnimationEnd - APP IN, Execution time for each frame : Start-(5)-0-(8)-0-(9)-0-(8)-0-(8)-0-(8)-0-(8)-1-(8)-1-(8)-0-(8)-0-(8)-0-(8)-1-(8)-0-(9)-0-(7)-0-(9)-0-(8)-0-(9)-0-(9)-1-(7)-0-(8)-0-(8)-0-(9)-0-(8)-0-(8)-0-(9)-1-(8)-0-(8)-0-(7)-1-(8)-0-(8)-0-(8)-1-(8)-0-(8)-1-(8)-0-(8)-0-(8)-1-(8)-0-(8)-0-(8)-1-(8)-0-(8)-1-(7)-1-End
2022-10-16 20:46:23.585 3682-3682 W/LauncherAppWidgetHost: setShouldListenFlag, mFlags:7 flag:start on:false isFront:false
2022-10-16 20:46:23.586 3682-3682 W/LauncherAppWidgetHost: stopListening, mFlags:2 isFront:false
2022-10-16 20:46:23.586 3682-3682 W/Launcher.NotificationListener: removeNotificationsChangedListener
2022-10-16 20:46:23.586 2226-6154 W/InputMethodManagerService: Ignoring hideSoftInput of uid 10143: com.android.internal.view.IInputMethodClient$Stub$Proxy@ea66f95
2022-10-16 20:46:23.592 2226-6154 E/WindowManager: win=Window{bc1bd48 u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity} destroySurfaces: appStopped=true win.mWindowRemovalAllowed=false win.mRemoveOnExit=false win.mViewVisibility=8 caller=com.android.server.wm.ActivityRecord.destroySurfaces:5867 com.android.server.wm.ActivityRecord.destroySurfaces:5848 com.android.server.wm.ActivityRecord.notifyAppStopped:5912 com.android.server.wm.ActivityRecord.activityStopped:6554 com.android.server.wm.ActivityClientController.activityStopped:254 android.app.IActivityClientController$Stub.onTransact:596 com.android.server.wm.ActivityClientController.onTransact:130
2022-10-16 20:46:23.594 2226-2355 E/Native_CFMS: nativePerfMgrRemoveTask Fail tid : 3682 return : -1
2022-10-16 20:46:23.620 3016-3016 W/Looper: Slow dispatch took 20ms main h=android.view.Choreographer$FrameHandler c=android.view.Choreographer$FrameDisplayEventReceiver@b537db1 m=0
2022-10-16 20:46:23.620 3016-3016 W/Looper: Slow delivery took 20ms main h=android.os.Handler c=null m=18
2022-10-16 20:46:23.637 3016-3016 W/Looper: Drained
2022-10-16 20:46:24.646 7209-10767 W/mig.skye.proc: Accessing hidden field Ljavax/net/ssl/SSLContext;->contextSpi:Ljavax/net/ssl/SSLContextSpi; (max-target-o, reflection, denied)
Make sure to enable arm7 and armv64 .
noambe
November 17, 2022, 5:03am
3
Just tried. doesn’t work.
This is a problem specific to S22. I was able to repro on two separate S22s so far, even with an empty new Unity project.
I wonder how I can escalate this to more Unity engs?
Thanks,
Noam
Hi,
If your bug is reproducible even on an empty project, you might send a bug report.
noambe
November 22, 2022, 12:20am
5
Hi, I thought that this is a bug report. It indeed repro’s on any Unity project so I think it’s a global problem. Is there anything else I should do to raise the awareness of it?
I repro’ed this on 4 different S22s so far.
Thanks,
Noam
To submit a bug report, open your project in Unity then → Help/Report a Bug…
Once the bug submitted, Unity team could look at this and keep track of it.
noambe
November 30, 2022, 5:21am
7
I filed a bug in Unity, and also opened a ticket in Samsung Members.
Hi. I am also having this same issue with a samsung s23 ultra. The apk runs fine on note 8 and s7.
It was running fine on S23 Ultra until a recent build. I reverted all changes and rebuilt and continues to occur. Deleted all files in phone storage related to the app and uninstalled it too.