I am writing a game that has downloadable content using asset bundle.
Once it is downloaded we can load it from cache using WWW.LoadFromCacheOrDownload
Is it the correct way to load it from the cache after downloading all the time?
Can the player clear the cache without removing the game? If the player can clear cache we have to save the content to the device. Is there a way to save the downloaded content to a location on the device?
Is it possible to save something like a prefab to the device ?