Hello. This is probably asked many times but I searched and I can’t find exactly what I want. I have five levels in my game and, right now, the player has to go from first to last level, and there he finishes it.
I want to create an external file that will have a number inside of it (1 to 5). This can be .txt, .xml or anything else. The important thing is that unity can get a number from that file, change it and save it back.
I hope you understand what I’m trying to say. If the file contains number 2, that means that the player passed the second level.
Does anyone have this script (or anything similar) to share it with me? Thank you very much.
This works!!! You can’t believe how happy this makes me… Thank you very much. I went trough a lot of trouble and then you just give me a simple answer and solve all my problems. Thank you again.