Save Back To Resources In A Build

I know you can save and load to your hearts content to the Resourcess folder inside the editor, but what about in a build?

There is obviously no Resources.Save, so is it possible to save back to Resources once a project is built or is it essentially read-only from that point on?

I have taken to using the Resources folder for configuration files without realising that I will need to edit and save back to them once built.

Resources folder is read only in a build. You should use Application.persistentDataPath.

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