Save battery on mobile

What’s the best way to save battery life on a very simple game? I lowered graphics settings to the minimum and and I capped the framerate to 60 fps but the game still burns 1% of the battery per minute.

Any advice?

Setting the rendering path to “Vertex lit” seemed to decrease battery usage by 50% on some devices. This choice was suitable to my game because I’m not using any light, shadows or lightmap.

If you want to use this option in your game I reccomend to do various tests to verify it’s effectivity.

You should use 30 fps instead, it’s not that noticeable and if you want to lower the energy draw that’s a way to cut your battery leeching. Also you might look into optimizing your scrips, lowering pixel counts where you don’t need them in your textures, etc.