Hello guys!
How can I save different animation for an NPC in cinema 4D? for example: Idle, walk, run, attack, …
I’m using joint structures and I am saving each animation under a different file name, for example: demon-idle, demon-walk, …
When I import them to Unity, they all come together to create the character animation, Am I doing this right like this? Or does Cinema 4D has a special tool for that?
Thanks for your time !
Nick