I need some sort of a save file nothing complicated… just need that once the player finish one level can access the next one, this file must save which levels the player has already unblocked
I read it can be doing by TXT file, but I have not idea how to do it…
You could use PlayerPrefs(PlayerPrefs.GetInt(“level1”)). And then have one for each level. You could set it to 1 if they have unblocked it and 0 if they haven’t.