I want to create a save game folder that will hold terrain data and game settings e.c.t
So, there are two things i need to know
- How do i create a folder using unity?
And put it on say the desktop for example…
- And How do i create a text file and write to it in this folder to save a game?
Your scripts can utilize any of the Mono functions. See for example:
This class controls directories on the file system and includes a method to create a directory which can be used to hold your saved game information.
In addition to this class, there are many others that can be used to perform File I/O to write content into files.